package{ import flash.display.Sprite; import flash.display.Loader; import flash.net.URLRequest; public class LoadExternalImage extends Sprite{ public function LoadExternalImage():void{ init(); } private function init():void{ var imageLoader:Loader = new Loader(); addChild(imageLoader); imageLoader.load(new URLRequest("http://www.actionscript4.me/tutorialfiles/tut2-load-dyn-image/picture.jpg")); } } }